1 module derelict.sdl2.gfx.primitives; 2 3 import derelict.sdl2.sdl; 4 5 extern(C) @nogc nothrow 6 { 7 // Pixel 8 alias da_pixelColor = int function(SDL_Renderer *, short, short, uint); 9 alias da_pixelRGBA = int function(SDL_Renderer *, short, short, int, int, int, int); 10 11 // Horizontal Line 12 alias da_hlineColor = int function(SDL_Renderer *, short, short, short, int); 13 alias da_hlineRGBA = int function(SDL_Renderer *, short, short, short, int, int, int, int); 14 15 // Vertical Line 16 alias da_vlineColor = int function(SDL_Renderer *, short, short, short, int); 17 alias da_vlineRGBA = int function(SDL_Renderer *, short, short, short, int, int, int, int); 18 19 // Rectangle 20 alias da_rectangleColor = int function(SDL_Renderer *, short, short, short, short, uint); 21 alias da_rectangleRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 22 23 // Rounded-Corner Rectangle 24 alias da_roundedRectangleColor = int function(SDL_Renderer *, short, short, short, short, short, uint); 25 alias da_roundedRectangleRGBA = int function(SDL_Renderer *, short, short, short, short, short, int, int, int, int); 26 27 // Filled rectangle (Box) 28 alias da_boxColor = int function(SDL_Renderer *, short, short, short, short, uint); 29 alias da_boxRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 30 31 // Rounded-Corner Filled rectangle (Box) 32 alias da_roundedBoxColor = int function(SDL_Renderer *, short, short, short, short, short, uint); 33 alias da_roundedBoxRGBA = int function(SDL_Renderer *, short, short, short, short, short, int, int, int, int); 34 35 // Line 36 alias da_lineColor = int function(SDL_Renderer *, short, short, short, short, uint); 37 alias da_lineRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 38 39 // AA Line 40 alias da_aalineColor = int function(SDL_Renderer *, short, short, short, short, uint); 41 alias da_aalineRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 42 43 // Thick Line 44 alias da_thickLineColor = int function(SDL_Renderer *, short, short, short, short, uint, uint); 45 alias da_thickLineRGBA = int function(SDL_Renderer *, short, short, short, short, uint, int, int, int, int); 46 47 // Circle 48 alias da_circleColor = int function(SDL_Renderer *, short, short, short, uint); 49 alias da_circleRGBA = int function(SDL_Renderer *, short, short, short, int, int, int, int); 50 51 // Arc 52 alias da_arcColor = int function(SDL_Renderer *, short, short, short, short, short, uint); 53 alias da_arcRGBA = int function(SDL_Renderer *, short, short, short, short, short, int, int, int, int); 54 55 // AA Circle 56 alias da_aacircleColor = int function(SDL_Renderer *, short, short, short, uint); 57 alias da_aacircleRGBA = int function(SDL_Renderer *, short, short, short, int, int, int, int); 58 59 // Filled Circle 60 alias da_filledCircleColor = int function(SDL_Renderer *, short, short, short, uint); 61 alias da_filledCircleRGBA = int function(SDL_Renderer *, short, short, short, int, int, int, int); 62 63 // Ellipse 64 alias da_ellipseColor = int function(SDL_Renderer *, short, short, short, short, uint); 65 alias da_ellipseRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 66 67 // AA Ellipse 68 alias da_aaellipseColor = int function(SDL_Renderer *, short, short, short, short, uint); 69 alias da_aaellipseRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 70 71 // Filled Ellipse 72 alias da_filledEllipseColor = int function(SDL_Renderer *, short, short, short, short, uint); 73 alias da_filledEllipseRGBA = int function(SDL_Renderer *, short, short, short, short, int, int, int, int); 74 75 // Pie 76 alias da_pieColor = int function(SDL_Renderer *, short, short, short, short, short, uint); 77 alias da_pieRGBA = int function(SDL_Renderer *, short, short, short, short, short, int, int, int, int); 78 79 // Filled Pie 80 alias da_filledPieColor = int function(SDL_Renderer *, short, short, short, short, short, uint); 81 alias da_filledPieRGBA = int function(SDL_Renderer *, short, short, short, short, short, int, int, int, int); 82 83 // Trigon 84 alias da_trigonColor = int function(SDL_Renderer *, short, short, short, short, short, short, uint); 85 alias da_trigonRGBA = int function(SDL_Renderer *, short, short, short, short, short, short, int, int, int, int); 86 87 // AA Trigon 88 alias da_aatrigonColor = int function(SDL_Renderer *, short, short, short, short, short, short, uint); 89 alias da_aatrigonRGBA = int function(SDL_Renderer *, short, short, short, short, short, short, int, int, int, int); 90 91 // Filled Trigon 92 alias da_filledTrigonColor = int function(SDL_Renderer *, short, short, short, short, short, short, uint); 93 alias da_filledTrigonRGBA = int function(SDL_Renderer *, short, short, short, short, short, short, int, int, int, int); 94 95 // Polygon 96 alias da_polygonColor = int function(SDL_Renderer *, const short *, const short *, int, uint); 97 alias da_polygonRGBA = int function(SDL_Renderer *, const short *, const short *, int, int, int, int, int); 98 99 // AA Polygon 100 alias da_aapolygonColor = int function(SDL_Renderer *, const short *, const short *, int, uint); 101 alias da_aapolygonRGBA = int function(SDL_Renderer *, const short *, const short *, int, int, int, int, int); 102 103 // Filled Polygon 104 alias da_filledPolygonColor = int function(SDL_Renderer *, const short *, const short *, int, uint); 105 alias da_filledPolygonRGBA = int function(SDL_Renderer *, const short *, const short *, int, int, int, int, int); 106 107 // Textured Polygon 108 alias da_texturedPolygon = int function(SDL_Renderer *, const short *, const short *, int, SDL_Surface *, int, int); 109 110 // Bezier 111 alias da_bezierColor = int function(SDL_Renderer *, const short *, const short *, int, int, uint); 112 alias da_bezierRGBA = int function(SDL_Renderer *, const short *, const short *, int, int, int, int, int, int); 113 114 // Characters/Strings 115 alias da_gfxPrimitivesSetFont = void function(const void *, uint, uint); 116 alias da_gfxPrimitivesSetFontRotation = void function(uint); 117 alias da_characterColor = int function(SDL_Renderer *, short, short, char, uint); 118 alias da_characterRGBA = int function(SDL_Renderer *, short, short, char, int, int, int, int); 119 alias da_stringColor = int function(SDL_Renderer *, short, short, const char *, uint); 120 alias da_stringRGBA = int function(SDL_Renderer *, short, short, const char *, int, int, int, int); 121 } 122 123 __gshared 124 { 125 // Pixel 126 da_pixelColor pixelColor; 127 da_pixelRGBA pixelRGBA; 128 129 // Horizontal Line 130 da_hlineColor hlineColor; 131 da_hlineRGBA hlineRGBA; 132 133 // Vertical Line 134 da_vlineColor vlineColor; 135 da_vlineRGBA vlineRGBA; 136 137 // Rectangle 138 da_rectangleColor rectangleColor; 139 da_rectangleRGBA rectangleRGBA; 140 141 // Rounded-Corner Rectangle 142 da_roundedRectangleColor roundedRectangleColor; 143 da_roundedRectangleRGBA roundedRectangleRGBA; 144 145 // Filled rectangle (Box) 146 da_boxColor boxColor; 147 da_boxRGBA boxRGBA; 148 149 // Rounded-Corner Filled rectangle (Box) 150 da_roundedBoxColor roundedBoxColor; 151 da_roundedBoxRGBA roundedBoxRGBA; 152 153 // Line 154 da_lineColor lineColor; 155 da_lineRGBA lineRGBA; 156 157 // AA Line 158 da_aalineColor aalineColor; 159 da_aalineRGBA aalineRGBA; 160 161 // Thick Line 162 da_thickLineColor thickLineColor; 163 da_thickLineRGBA thickLineRGBA; 164 165 // Circle 166 da_circleColor circleColor; 167 da_circleRGBA circleRGBA; 168 169 // Arc 170 da_arcColor arcColor; 171 da_arcRGBA arcRGBA; 172 173 // AA Circle 174 da_aacircleColor aacircleColor; 175 da_aacircleRGBA aacircleRGBA; 176 177 // Filled Circle 178 da_filledCircleColor filledCircleColor; 179 da_filledCircleRGBA filledCircleRGBA; 180 181 // Ellipse 182 da_ellipseColor ellipseColor; 183 da_ellipseRGBA ellipseRGBA; 184 185 // AA Ellipse 186 da_aaellipseColor aaellipseColor; 187 da_aaellipseRGBA aaellipseRGBA; 188 189 // Filled Ellipse 190 da_filledEllipseColor filledEllipseColor; 191 da_filledEllipseRGBA filledEllipseRGBA; 192 193 // Pie 194 da_pieColor pieColor; 195 da_pieRGBA pieRGBA; 196 197 // Filled pie 198 da_filledPieColor filledPieColor; 199 da_filledPieRGBA filledPieRGBA; 200 201 // Trigon 202 da_trigonColor trigonColor; 203 da_trigonRGBA trigonRGBA; 204 205 // AA Trigon 206 da_aatrigonColor aatrigonColor; 207 da_aatrigonRGBA aatrigonRGBA; 208 209 // filled Trigon 210 da_filledTrigonColor filledTrigonColor; 211 da_filledTrigonRGBA filledTrigonRGBA; 212 213 // Polygon 214 da_polygonColor polygonColor; 215 da_polygonRGBA polygonRGBA; 216 217 // AA Polygon 218 da_aapolygonColor aapolygonColor; 219 da_aapolygonRGBA aapolygonRGBA; 220 221 // Filled Polygon 222 da_filledPolygonColor filledPolygonColor; 223 da_filledPolygonRGBA filledPolygonRGBA; 224 225 // Textured Polygon 226 da_texturedPolygon texturedPolygon; 227 228 // Bezier 229 da_bezierColor bezierColor; 230 da_bezierRGBA bezierRGBA; 231 232 // Characters/Strings 233 da_gfxPrimitivesSetFont gfxPrimitivesSetFont; 234 da_gfxPrimitivesSetFontRotation gfxPrimitivesSetFontRotation; 235 da_characterColor characterColor; 236 da_characterRGBA characterRGBA; 237 da_stringColor stringColor; 238 da_stringRGBA stringRGBA; 239 } 240